Tips & Tricks Chicken games

Commands to fine-tune your chicken games

 

Prepare the game

!mo_chickenstart
Explicit name : Burrow Placement
Description : Control where burrows spawn
Allowed values :
alwaysbox : Always Start Box (Burrows always spawn in chicken start box),
anywhere : Anywhere (Burrows can spawn anywhere),
avoid : Avoid Players (Burrows do not spawn on player units),
initialbox : Initial Start Box (First wave spawns in chicken start box, following burrows avoid players).
Default value on the autohost : alwaysbox

!mo_custom_angerbonus
Explicit name : Burrow Kill Anger (Percent)
Description : Seconds added per burrow kill
Allowed values : 0 ~ 100, default value : 0.2

!mo_custom_burrowspawn
Explicit name : Burrow Spawn Rate (Seconds)
Description : Time between burrow spawns.
Allowed values : 1 ~ 600, default value : 120

!mo_custom_chickenspawn
Explicit name : Wave Spawn Rate (Seconds)
Description : Time between chicken waves.
Allowed values : 10 ~ 600, default value : 90

!mo_custom_damagemod
Explicit name : damage Mod
Description : Percent modifier for chicken damage
Allowed values : 5 ~ 250, default value : 100

!mo_custom_expstep
Explicit name : Bonus Experience
Description : Exp each chicken will receive by the end of the game
Allowed values : 0 ~ 2.5, default value : 1.5

!mo_custom_lobberemp
Explicit name : Lobber EMP Duration
Description : Max duration of Lobber EMP artillery
Allowed values : 0 ~ 30, Default value : 4

!mo_custom_minchicken
Explicit name : Min Chickens Per Player
Description : Minimum Number of chickens before spawn chance kicks in
Allowed values : 1 ~ 250, default value : 8

!mo_custom_queenspawnmult
Explicit name : Queen Wave Size Mod
Description : Number of squads spawned by the queen at once
Allowed values : 0 ~ 5, default value : 1

!mo_custom_spawnchance
Explicit name : Spawn Chance (Percent)
Description : Percent chance of each chicken spawn once greater thwn the min chickens per player limit
Allowed values : 0 ~ 100, default value : 33

!mo_enemycomcount
Explicit name : Enemy Com Counter
Description : Tells each team the total number of commanders alive in enemy teams
Allowed values :
0 : false,
1 : true.
Default value : 0

!mo_graceperiod
Explicit name : Grace Period (Seconds)
Description : Time before chickens become active.
Allowed values : 5 ~ 900, default value : 300
TIP : With a value around 300, every killed ennemy units will leave an egg. You can reclaim it to get extra metal and energy.
However, if graceperiod is too much, you won’t get them.

!mo_maxchicken
Explicit name : Chicken Limit
Description : Maximum number of chickens on map
Allowed values : 50 ~ 5000, default value : 300

!mo_no_close_spawns
Explicit name : No close spawns
Description : Prevents players startpoints being placed close together (on large enough maps)
Allowed values :
0 : false,
1 : true.
Default value : 1

!mo_queenanger
Explicit name : Add Queen Anger
Description : Killing burrows adds to queen anger.
Allowed values :
0 : false,
1 : true.
Default value : 1

!mo_queendifficulty
Explicit name : Queen Difficulty
Description : How hard is the Chicken Queen
Allowed values :
asc : Ascending (Each difficulty after the next),
e_chickenq : Easy (Somewhat Challenging),
epic_chickenq : Epic ! (Impossible !),
h_chickenq : Hard (Serious Business),
n_chickenq : Normal (A Good Challenge),
ve_chickenq : Very Easy (Cakewalk),
vh_chickenq : Very Hard (Extreme Challenge).
Default value : n_chickenq

!mo_queentime
Explicit name : Max Queen Arrival (Minutes)
Description : Queen will spawn after given time.
Allowed values : 1 ~ 90, default value : 40